local L = LibStub("AceLocale-3.0"):NewLocale("TipTop", "enUS", true)

--TipTop.lua
L["Target:"] = true
L["<<YOU>>"] = true
L["Talents:"] = true
L["Inspect Frame is open"] = true
L[" (Rare)"] = true
L[" (AFK)"] = true
L[" (DND)"] = true

--TipTopOptions.lua
L["TipTop Options"] = true
L["Appearance"] = true
L["Font"] = true
L["Select the font for the tooltip and health text."] = true
L["Tooltip scale"] = true
L["The scale of the entire tooltip."] = true
L["Background Color/Alpha"] = true
L["The background color and transparency.\n\nIf you wish to use a custom background texture and do not want it colored, set this to white."] = true
L["Background"] = true
L["Texture to use as the tip's background."] = true
L["Health Bar"] = true
L["Health bar texture"] = true
L["Texture to use for the status bar below the tooltip."] = true
L["Health text"] = true
L["If checked, health percentage will be displayed on the tooltip's status bar."] = true
L["Background texture"] = true
L["Texture to use for the status bar's background."] = true
L["Background Color"] = true
L["The color of the health bar's background."] = true
L["Health bar on top"] = true
L["If checked, the health bar will be displayed above the tooltip instead of below."] = true
L["Borders"] = true
L["Border"] = true
L["Texture for the tooltip borders."] = true
L["Border Width"] = true
L["Width of the border"] = true
L["Border color"] = true
L["Color of the border when not class or item quality colored"] = true
L["Class-colored borders"] = true
L["If checked, the border is colored by class when mousing over a unit"] = true
L["Item quality borders"] = true
L["If checked, the border is colored by item quality when mousing over an item"] = true
L["Raid Icon"] = true
L["Raid icon size"] = true
L["Width and height of the raid icon on the tooltip"] = true
L["Raid icon position"] = true
L["What side of the tip you would like the icon located at."] = true
L["X Offset"] = true
L["Offsets from the icon's position left/right"] = true
L["Y Offset"] = true
L["Offsets from the icon's position up/down"] = true
L["Position"] = true
L["On Cursor"] = true
L["Whether you want the tooltip attached to the cursor or not.\n\nNote: If checked, anchor and offsets below do not apply."] = true
L["Tip Anchor"] = true
L["What side of the screen you would like the tooltip located at."] = true
L["X Offset"] = true
L["Offsets from the tooltip's anchor left/right"] = true
L["Y Offset"] = true
L["Offsets from the tooltip's anchor up/down"] = true
L["Extra Lines"] = true
L["Target text"] = true
L["Whether you wish to view the mouseover unit's target in the tooltip"] = true
L["Target emphasis"] = true
L["When checked, if the mouseover unit's target is you, it will be displayed as <<YOU>>."] = true
L["Talent text"] = true
L["Whether you wish to view the mouseover unit's talent info in the tooltip"] = true